Showing posts with label Wrath of Ashardalon. Show all posts
Showing posts with label Wrath of Ashardalon. Show all posts

Wednesday, December 30, 2015

More dungeon delving

Today my son and I dived into Dungeon Saga and then Wrath of Ashardalon.  He made it through the first two quests of Dungeon Saga and lost the third at the end, as I had drawn the last Overlord card.  For Wrath of Ashardalon we played the first adventure together and won without using a single Healing Surge (yes I know its supposed to be for solo).

End of the first quest of Dungeon Saga.  The heroes were barely scratched.

End of second quest of Dungeon Saga.  The heroes won without too much problem.

This was the setup of the third quest of Dungeon Saga.  Lots of undead and tiles.

Finally made it through the undead to open the first door and lots of zombies hanging in the new room.

End of the third quest of Dungeon Saga.  The wizard reached the final door, used Break Ward once (it needs a second to unlock), and then Overlord turn there were no more cards to draw.  So the Overlord won.  Muahaha!

This was Wrath of Ashardalon, reached the Tunnel Exit tile and defeated the Kobold boss.  My son played the rogue and I the cleric.  It really helped having the ability to heal each turn, when able to do so.  Encounters are so vicious.

Monday, December 28, 2015

Wrath of Ashardalon - solo play - 12-28-15

Just finished my first solo game of Wrath of Ashardalon.  Not sure why, but lately my solo gaming has ended in defeat (see previous post about Space Hulk: Death Angel).  This game was no different.  Bad rolling for the hero, and great luck for the villains.  However, despite the loss, I'm looking forward to playing again.

Lots of cards and minis.  This will be fun!
Sentries are nasty, with the ability to reveal unexplored tiles and more monsters.  Right off the bat I was in trouble. 
I survived hordes of monsters and encounters, taking heavy damage.

And then this encounter drops just prior to the start of my next Hero Phase.  Last HP removed and first Healing Surge to be used for this game.

And my favorite sentries appear again which make more monsters appear such as more sentries.  Then an added bonus with the devils that come in packs of three.

A Wand of Fear gives me some breathing room from those devils.

Here the Cave Bear mauls me and I'm forced to use my second and last Healing Surge.

Here I am whittling away the monsters, hanging on by my fingertips.  A lucky Encounter lets me flip over my Dwarf ability to regain 4 HP.  I just might survive this.

Then an Encounter brings in another tile and monster.  This time our Dwarf Hero is overcome.

Wrath of Ashardalon

And lastly ANOTHER tabletop Christmas present.  Dungeons & Dragon Wrath of Ashardalon board game.  Production value for this game are fantastic.  Lots of goodies.  My hopes were to combine Dungeon Saga and Wrath of Ashardalon to mix-match my dungeon delving desires.  Only time will tell if it will work.

Dungeons & Dragons, played in a dungeon with an actual dragon.

Look at all these goodies.  Tiles, tokens, and minis galore.

Weird monsters.

The dragon Ashardalon himself and some other beasties.

Orcs and duergar.

Some boss monsters.

Daring dungeon delving do-gooders.