Monday, March 2, 2015

Fightin' Fungi - Garnak the Gladiator

Garnak the Gladiator is a warrior without peer.  He is a trained warrior slave, having been raised in the killing pits of Razorfin City.  Eventually he broke free from the chains and cages.  Garnak slaughtered his human masters and fled into the wilds.

This is by no means a 'legal' warband/Personality/character.  I wanted to create an ultimate character, then throw an entire warband at him to see how he holds up.

Garnak the Gladiator (190 points)
Q 2  C 4
Traits: Amphibious, Big, Block (Expert), Combat Master, Dashing, Evade and Counter, Free Disengage, Heavily Armored, Low Kick, Roll with the Punch, Tailslap, Veteran Group Fighter

As Garnak traveled into the heart of the Midnight Coast, his escape was not unnoticed.  The mighty Ogre champion, Volgrumm Skulltaker, has laid claim to the territory that Garnak was crossing through.  Volgrumm gathered his war party and prepared an ambush.

Goblin Warrior  (x 4)
Q 4  C 2
Goblin Archer  (x 2)
Q 4  C 2 - Shooter (Medium)
Orc Warrior  (x 3)
Q 4  C 3
Ogre Warrior
Q 4  C 4  -  Big, Long Move
Troll (P)
Q 4  C 4  -  Big, Tough
Vogrumm Skulltaker
Q 3  C 4  -  Big, Hero, Long Move, Tough

Garnak readied his battle trident as a warband of goblins, orcs, and ogres surrounded him.  Some would be quivering with fear being so outnumbered by bloodthirsty beasts.  Garnak only grinned, baring his own sharp teeth.


The warband of orcs and goblins circles closer.

Garnak smiles.

The calm before the storm.

In come the greenskins.

The troll, Bonegrinder, and the ogre warrior, Molg, appear.


Garnak spins his battle trident, felling foes with ease.

The ogre, Molg, bellows as he charges into the fray.

Garnak relishes the combat with a bigger foe.  Yet he dispatches Molg without breaking a step.

Another whirlwind of combat and greenskins are tossed about like chaff on the wind.

Volgrumm himself arrives only to witness his goblins and orcs slaughtered.

The troll Bonegrinder is finally able to charge in.

The troll is tough, but Garnak is able to fend him off as well.

Volgrumm could not stand idly by, so he stomped in swinging his giant club.

Garnak proved his martial skills.  He disengaged freely from the bigger opponents, slaying a fallen goblin as he passed by on his way to skewer the goblin archer further down by the rocks.

Bonegrinder and Volgrumm chased the slippery gladiator.

Garnak focused his attacks to lay low the vile troll Bonegrinder.

Now all attention was on the large Volgrumm.

Volgrumm could not find a weakness in the extremely skilled Garnak, who managed to score a wound on the tough ogre warlord.

Volgrumm was tripped by the sneaky tail of Garnak the Gladiator.  A humiliating defeat to a once a great terror of the Midnight Coast.

As night settled in, Garnak the Gladiator stood upon a pile of his vanquished foes.  Though he had won, this victory was not rewarded by cheers as he had received in the pits of Razorfin City.  Only silence answered.

Well obviously he is not exactly "legal" to be used in a typical game of SoBH or FiFu.  Just wanted a thematic story game.  But I witnessed quite a few of the new FiFu traits working quite well.  

Low Kick finished off a couple of the goblins.  Tailslap helped alot against Volgrumm.  Veteran Group Fighter was the only way to prevent the goblins advantage in numbers.  Roll with the Punch and Evade & Counter worked beautifully.  Combat Master is always great.  Having Expert Block and Heavy Armor seemed like cheating when he also had Roll with the Punch and Evade & Counter, but oh well, its all for fun.

I did come across a question regarding Dashing.  I'll ask over on the playtest forum.  http://tablewarfare.com/boards/index.php

Thanks for reading!




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